Fall of Mosslorn
_ ”
They used to call it
Mosslorn. A towering city of glass and steel. Hyper-modern. Hyper-efficient.
A symbol of what humanity could become.
Then —
everything stopped.
No sirens. No bombs. No last broadcasts. The world simply… went
silent.
Nature didn’t hesitate.
Ivy crawled
up the monuments.
Moss swallowed the roads. Trees pierced the ceilings of offices long emptied. Mosslorn stood
still, but it was no longer dead.
Now, only whispers remain. Half-broken radios, old security footage,
shattered journals.
You awaken in this city
with others — or perhaps alone. You know nothing except this:
you must survive.
The day is heavy:
heat, moisture, exhaustion.
The night is worse:
they come. Creatures of hunger and instinct, prowling the depths of what used
to be home.
But you're not the only survivor. Somewhere in the ruins, others are
moving too.
Allies? Enemies?
Maybe you'll find them. Maybe you'll form something new. Or
maybe...
You’ll be like the others,
lost in the shadows of Mosslorn.
Mosslorn will bury you
like all the others. ”_
The Days and Nights of Mosslorn
_ ”
The sun never feels quite right in Mosslorn. It’s
too hot. The air clings to your skin. Even walking feels like moving through
water.
The ruins are vast — towering buildings stretch from the old street
level to the skies, their insides
choked with roots and silence. Each alley, each tunnel, each rooftop tells a story. But
stories won’t keep you alive.
You’re part of a
small team
— two, maybe three — scattered somewhere within this
1000-block wasteland. You have no guide. No objective. Just instincts and whatever scraps
you can find.
During the day,
survival is a slow bleed. Heat drains your strength. Equipment fails. Your speed falters. The
deeper you go into the city, the worse it gets.
When night falls,
the rules change.
The city awakens.
Shadows twist into teeth. Buildings breathe. Creatures hunt. Some say
they were always here — waiting for us to leave. Others think they're
what's left of us.
You can hear them at night. The growls, the whispers, the rustling of leaves.
And somewhere, deep in the concrete bones of this place, there are
others.
Survivors like you. Maybe you’ll meet. Maybe you'll fight. Maybe you’ll build something
better.
Or maybe
this city will eat you too.
You get
one life.
One chance to
make Mosslorn remember your name. ”_